Junior Unreal Engine 5 Developer and Game Designer focused on creating engaging gameplay experiences using Blueprint scripting and Unreal Engine tools.
I develop gameplay mechanics, interactive systems, UI elements, and level designs for indie and horror games. My experience includes prototyping game concepts, implementing gameplay features, optimizing Blueprints, creating user interfaces, and building complete game systems from idea to playable experience.
I am continuously improving my skills in Unreal Engine 5, game design, and gameplay programming while working on personal and portfolio projects.
Open to internships, freelance opportunities, and junior positions in game development